As a programmer with experience in Unity3D, Python, C#, and Unreal Engine, I specialize in creating applications, games, and interfaces.
When I am outside, I enjoy photography, hiking, and traveling.
Check out some of the projects I worked on in teams and on my own, and let me know if you like what you see
OmniTiles
A projection-based haptic interface consisting of 3D printed tiles that can be clipped together to create three-dimensional shapes by the user.Responsibilities:- Creation of the tiles- Implementation of the tracking and applications
FroggyHand
A gesture based control system for omni-directional projections. The user can control the input via hand gestures. Responsibilities:- Implementation of the interactions and applications
PushToSki
Ski simulator using haptic feedback in the form of vibration motors attached to the user's knees for sports training in VR.Responsibilities:- Creation of the system- Conducting the user study
PlantsVsInsects
Augmented reality game where the player has to defend themselves from insects by planting flowers. Responsibilities:- 3D Model and animation of the enemies- Game play implementation- Virtual Reality setup
Sleepy Storm
Top-down sci-fi shooter with community integration. The community can alter the environment via chat commands.Responsibilities:- Shader programming and shader graphs- VFX
TU Escape
Virtual reality escape room game where the player has to escape as an alien from Area 51. The player has to solve multiple puzzles to escape the room.Responsibilities:- Game play implementation- Virtual reality setup
Rhythm Dungeon
Rhythm game where the player has to move and fight within the game's rhythm to free their friends.Responsibilities:- Design and Art
(I answer fastest on Instagram. Almost never on Facebook...)
Excited to hear about your project ideas! Feel free to drop me a message through the form below.